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Character Technical Artist on Halo 5
Setup and supported both simple and complex assets including props, weapons, vehicles and characters. Supported content creation teams with everyday troubleshooting issues with tools, rigs and workflows. |
Rigging
Rig by Renee Beasley
Model by Victou Kim & Animation by Sayoko Wu Rig by Renee Beasley
Model by Sean Brinkerhoff |
Rig/Animation by Renee Beasley
Model by High Moon Studios Rig by Renee Beasley
Scorpion model provided by AAU |
Scripting (Python, MEL, C#)
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Python script to find/merge vertices that are close or overlapping
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Python script to rapidly and conveniently change colors of rig controls
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Game created in Unity by Renee Beasley
Scripts are C#
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MEL expressions and script nodes power the arms' IK/FK switch
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